ROLES:
Level Design and Dressing
Animations
Audio Programming
Cinematics​​​​​​​
SOFTWARE USED:
Unreal Engine 4
Confluence
Jira​​​​​​​
GitHub​​​​​​​

The Crimson Program is A fast-paced, parkour, first-person shooter game where the character has supernatural abilities given to her by an entity. She must navigate through each level killing anyone who gets in her way, to free herself from the hellish bond between herself and the entity. This game was created as part of a trimester project for SAE.
 As Project Lead, I focused on designing the overall game concept with assistance from my team members. For this project, I contributed towards the level design for the second level, player animations, audio programming and cinematics.
This project took 12 weeks to conceptualise, document and develop in-engine. This project was completed alongside Michael Moutafis and Lachlan Philips.
GAMEPLAY FOOTAGE
devlogs

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